Welcome to my portfolio
Computer engineer
My projects

Portfolio


Shader

Pin table



VideoGames

WestWorld


SoSSick


Water Rush


Hexmap tool generator


Mesh rendering on Unity3D


Kouji


WaterTemple


Storyfab


Basics property on Unity3D


Definitely Not A Medley


All your bases BELONG to us


Clones


What's in the dark ?


Pimp my Epicness


Tea Time


Gamer Is Coming

Podcast | Radio program

Plateformer


Lord of the Race


Grid Game


Fairy Chess



Tools

Nested Prefab Plugin for Unity


SpriteMaker



Industry

Model Based Design - Quality process


Environment Simulator


VB.net tool kit



Research

Multi-agents system based on wave logic


Connect a Bluetooth stethoscope to a healthcare application



Mobile

AR application to detect the view line between objects


Lost Bob


WackerTube



Others

French checking for a RPG scenario

French checking | French adaptation

French checking for a RPG campaign

French checking | French adaptation

French checking for a RPG scenario

French checking | French adaptation


Professional Experiences

This part contains everything about my professional life.

  • 2012

    French - Lyon
    Magazine
    Web intern

    As a web intern in a communication agency, I helped to complete the last projects. As my main task, I had to develop an interactive calendar to help the accountant service to charge their clients.

  • 2012 - 2015

    French - Sochaux
    PSA Peugeot Citroën
    Apprentice engineer modelling

    During three years, I've gone through several skill levels. During the first year, I had to develop an API for a modelling software. In my second year, I've developed an environment simulator to stimulate the model obtained from the modelling software. In my last year, I worked on the robustness of this model and the quality of its deliverable.

  • 2013 - 2016

    French subsidiaries
    Crunchyroll
    French checker and adaptator

    I'm working for the French website of Crunchyroll which casts Japanese anime. My work consists of correcting the French and adapting it in order to have a fluid reading for the viewers. I've also worked during a time on the quality of the correction and the adaptation.

  • 2015 - 2018

    Swiss Company
    Spooklight studio
    Augmented Reality Engineer // Lead programmer

    I'm working for a Swiss Company that makes application with the new technologies. I'm in charge of the development part of the project. I have to manage the development and integrate all needed resources in the final product. I'm also the reference in new technologies.

  • 2018 - Nowadays

    Video games companies
    Behaviour Interactive
    Unity programmer

    As a Unity programmer, I have been hired in this video games companies to join their team and bring my experience for their different projects.

  • Tomorrow
    is the next
    adventure !

CV

Here, you can find my french and my english C.V.

CV - Français - Maxime de VECCHI

Télécharger mon CV

CV - English - Maxime de VECCHI

Download my CV

I'm an engineer in computing science. I have spend the last years to work in a video games company. Outside the studio where I work, I have done several projects alone, with friends, during my studies and during my internships on video games. I want to continue to live this passion as my work.

Contact Me

Do you want to contact me ? You can directly send me an e-mail or use the form below.